BaoKai_202508_Wms_Jingwang_.../WMS.Ctrl/LookUpEditSystem.designer.cs

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2025-08-24 21:52:42 +08:00
namespace WMS.Ctrl
{
partial class LookUpEditSystem
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.fProperties = new DevExpress.XtraEditors.Repository.RepositoryItemLookUpEdit();
((System.ComponentModel.ISupportInitialize)(this.fProperties)).BeginInit();
this.SuspendLayout();
//
// fProperties
//
this.fProperties.Buttons.AddRange(new DevExpress.XtraEditors.Controls.EditorButton[] {
new DevExpress.XtraEditors.Controls.EditorButton(DevExpress.XtraEditors.Controls.ButtonPredefines.Combo)});
this.fProperties.Name = "fProperties";
this.fProperties.NullText = "";
//
// LookUpEditSystem
//
this.EditValue = "";
((System.ComponentModel.ISupportInitialize)(this.fProperties)).EndInit();
this.ResumeLayout(false);
}
#endregion
private DevExpress.XtraEditors.Repository.RepositoryItemLookUpEdit fProperties;
}
}